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A Rough Idea Workshops
These workshops are about designing and prototyping with AI. You'll start with what a language model actually does, design an agent's behavior, build prototypes by describing them, publish them for others to use, and work with a coding assistant as a collaborator. You'll finish by presenting what you made and what it taught you.
Each workshop works on its own, so start wherever you are. Each one has a start page, a TLDR for a quick run-through, and detailed guides for a deeper understanding.
The Introductory Sequence
| # | Workshop | What you'll do |
|---|---|---|
| 1 | How It Actually Works | See what a language model actually does, and where an AI product's design lives. |
| 2 | AI as a Material | Learn how models are made, then design an agent's behavior by acting it out. |
| 3 | AI as a Tool | Build working prototypes by describing them, and give the tool your design. |
| 4 | Sharing AI Prototypes | Publish a prototype from AI Studio to GitHub and Vercel, so anyone can open it. |
| 5 | Prototyping Toolkit | Set up a coding assistant, GitHub and Vercel, then prototype with them. |
| 6 | Presenting Your Work | Show what you built, how you built it, and what it taught you. |
Across the Workshops
- Practice. Keep a process journal, document your design, and test whether your prototype behaves as you intend.
- Glossary. The words the workshops use, in plain language.
- Going Further. Optional projects for after the sequence.
What You'll Need
A laptop, a web browser, and free accounts that each workshop names when you need them. Workshop 5 also uses VS Code and a paid coding assistant plan, unless your school provides one.
Three Ways to Think About AI
- AI as a tool. You use it to get things done.
- AI as a material. It becomes an ingredient in something you make for other people.
- AI as a medium. It becomes a new kind of knowledge artifact in its own right.
The sequence moves through all three.